/*
	File:		EntityController_Actions.h
	Author:		dmonroe
	Date:		1/12/2012
	Copyright:	Full Sail University

	Purpose:	Performable actions for generic CEntity objects
*/

#ifndef ENTITYCONTROLLER_ACTIONS_H
#define ENTITYCONTROLLER_ACTIONS_H


// ACTIONS
enum EEntityAction	{	E_EACT_MOVE_LEFT, E_EACT_MOVE_RIGHT, E_EACT_MOVE_UP, E_EACT_MOVE_DOWN	};


#endif //ENTITYCONTROLLER_ACTIONS_H
